Isometric Heaven

Back again? Great, thanks for following our progress,… first time? Well, we’ll take you by the hand and lead you around our development/thought processes for Wormonger-Ultimate(!!!). Last time we focused on rebuilding the worm from scratch and to find a good balance between size and speed.  This time round, we wanted to think about the game…

Wormonger parte uno!

Are you taking part in the Ludum Dare? Yes?! Awesome! No…? You should! Everyone remembers their first time: the pain, anguish, “why doesn’t this work!!!!?!?!?!!?”… etc. At the end though when the sun rises after submission and you’ve gone to bed exhausted, you wake up with an as-much-as-humanly-possible finished game. And if like me, you spend most…

Building a Circular Tile Map World

Hi peeps, Today I want to talk about an alternative world view, which I have kind of fallen in love with. Have you ever played games like God Finger (sadly no longer available), and the recently launched Reus? They feature a nice little round world that you can rotate and place various objects etc. It makes for…