Building a Circular Tile Map World

Hi peeps, Today I want to talk about an alternative world view, which I have kind of fallen in love with. Have you ever played games like God Finger (sadly no longer available), and the recently launched Reus? They feature a nice little round world that you can rotate and place various objects etc. It makes for…

Breeding NPCs – Genetic programming.

I’ve been doing some reading on ways to generate content for my games.  Mainly because I’m lazy, and don’t want to invest time in designing or tweaking a bunch of NPCs individually.  What if I could write some code to make my decisions for me?  That’s when I decided to check out this thing I’ve…

Lerping: 2D scrolling camera.

I wanted a nice smooth camera for a 2D top down RPG, you know, those ones that follow the player with a slight chase/lag behaviour. I couldn’t really find a good clear example and a lot of the Google search results didn’t quite give me a full code example that I could figure things out how…

Features’ gotta creep!?

OMG (to coin a popular acronym), there’s only a few days to go before the end of the Ludum Dare October Challenge! And as per usual I got insanely distracted by new things to add to Spacemines, one of which was Robot workers and the impeding Robot rebellion that would ensue should you have too…

Am I entitled?

Sooooo….. I’m at the stage now where I’m a bit bored of coding and losing interest fast. I find this is usually a good time to work on another section of the game to keep the fire going. Decided to work on the title screen for Space Mines K2013, I chose Blender3D as my main…

Rocking and Rollin’ K240 style

And hello there! This is the second instalment of Space Mines K2013 aka “K240 and Space Mines plagiarism tour”. In this part I’ll introduce you to the main parts of the game mechanic.  So let’s get stuck in… Actually, wait a sec, before  we go on, I need to tell you that the majority of…

Spare some change governor?

The October Challenge is now upon us… finally!! It hasn’t actually been that long since the last Ludum Dare Jam, but it certainly felt like it.  What do we have to do this time? Make a game, release it in to the wild, and earn at least a $1 (or if you’re me that would…